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Call of Duty: United Offensive Cheat Codes for PCCall of Duty: United Offensive Cheats Cheat Codes
Start the game with the command-line parameter "+set thereisacow 1337 +set developer 1 +set sv_cheats 1 +set monkeytoy 0" to activate the cheat codes. While playing, press ` to bring up the console, then type any of the following codes: Example: "C:\Call of Duty\CoDUOSP.exe" +set thereisacow 1337 +set developer 1 +set sv_cheats 1 +set monkeytoy 0 Code - Result: give (item name) - Spawn indicated item give health - Full health give all - Get all items give ammo - Ammunition god - Invincibility notarget - Ignored by enemy noclip - No clipping mode debug (0-1) - Toggle debug mode developer (0-1) - Toggle developer mode ufo - Fly mode jumptonode - Teleport to a specific node map (map name) - Play indicated map kill - Suicide cvarlist - List all cvars cvardump - Dump all cvars to console cvar_restart - Reset all cvars cmdlist - List all console commands shaderlist - List all shaders of current map imagelist - List all images of current map snd_list - List all sounds currently used entitylist - List all entities currently used bindlist - List all currently bound keys gfxinfo - View graphics information savegame - Save game loadgame - Load saved game reset (variable name) - Reset variable to default value cinematic - Play a cinematic file cg_crosshairAlpha (number) - Set crosshair transparency g_gravity (number) - Set gravity value; default 800 cg_hudAlpha (number) - Set HUD transparency ai_corpsecount (number) - Set seconds that dead bodies remain cg_shellshock (number) - Set shellshock duration g_gameSkill (number) - Set skill level g_knockback (number) - Set weapon knockback; default 1000 cg_showMiss (0-1) - Show miss distance when hitting NPCs testmodel (model name) - Spawn indicated model cl_paused 2 - Free movement while paused cl_paused 0 - Return to normal paused screen timescale (number) - Set game speed; 1 is default g_ai (0 or 1) - Toggle AI g_debugBullets (0 or 1) - Toggle bullet debug mode cg_marks (0 or 1) - Toggle bullet marks con_debug (0 or 1) - Toggle console debugging. cg_drawCrosshair (0 or 1) - Toggle crosshair cg_brass (0 or 1) - Toggle ejecting shells g_drawEntBBoxes v - Toggle entity bounding boxes r_fog (0 or 1) - Toggle fog cg_drawFPS (0 or 1) - Toggle framerate display fx_draw (0 or 1) - Toggle FX fx_debug (0 or 1) - Toggle FX debugging. fx_freeze (0 or 1) - Toggle FX freezing fx_enable (0 or 1) - Toggle fx. If set to 0, fx disabled. cg_drawTimer (0 or 1) - Toggle game timer g_debugShowHit (0 or 1) - Toggle hit debug mode cg_drawStatus (0 or 1) - Toggle HUD cg_draw2D (0 or 1) - Toggle HUD and crosshair cg_letterbox (0 or 1) - Toggle letterbox format g_debugDamage (0 or 1) - Toggle NPC health display r_drawWorld (0 or 1) - Toggle objects and backgrounds r_drawEntities (0 or 1) - Toggle objects and NPCs g_debugMove (0 or 1) - Toggle player and AI movement debug cl_debugMove (0 or 1) - Toggle player and AI movement debug cg_noRender (0 or 1) - Toggle rendring cg_shadows (0 or 1) - Toggle shadows. g_spawnai (0 or 1) - Toggle spawning cg_subtitles (0 or 1) - Toggle subtitles cg_thirdPerson (0 or 1) - Toggle third person view g_vehicleDebug (0 or 1) - Toggle vehicle debug mode r_showtris (0 or 1) - Toggle wireframe mode
Last update: 10 Jun 06
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